From the monthly archives:

April 2009

Post image for Flash 4 Game Archive – Date Quest

With all of my time spent in Flash 4 land I was getting relatively good at manipulating the annoying text file variable string system. One of the dreams of Eduverse was to build a kind of Choose Your Own Adventure conversation engine. I had an idea of how to do one.

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Distracted

April 21, 2009

My mind is definitely on the impending Marathon these days. I’m finding it hard to focus on my projects to get anything meaningful done. I’m also pushing up against my 1 year time limit on a couple of web courses so I’m trying to plow through those final assignments in the next week. Being sick [...]

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32km

April 11, 2009

The 20 miler is an important distance in marathon training. It’s the furthest you go with any sane training program. This weekend was my first 20 miler (32km) and my peak run during my training for the Vancouver Marathon. As a treat I decided to mix up my route. Here’s my play-by-play.

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Marathon Lead-Up

April 10, 2009

Last year I started running. My first race was the Vancouver Sun Run 10k. I came in under an hour and was pleased so I decided to see how far I could take this. I signed up for my first half-marathon. All last summer I trained hard. I even ran the Nike+ 10k race in [...]

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Flash 4 Game Archive – Cindy’s Bad Dream Trilogy

April 9, 2009

Almost in parallel with the Octo Trilogy, we were also actively working on Cindy’s Bad Dream. It was a beautiful summer day in Vancouver and our boss had taken us on a trip to the nearby comic book store. We were looking for comic books to inspire us to make new games. Cindy, our brilliant [...]

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Flash RPG – A Hero with more Class

April 8, 2009

As I’ve developed as a Flash coder over the past month some of my earlier work is looking a little bulky. I can already see where some of my earlier code decisions are going to bite me in the ass later on down the road. Where Flash is a viking is in its ability to [...]

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Flash RPG – Atmospheric Sound

April 4, 2009

This is part of a series of articles that go over the steps I’m taking to learn Flash CS3. The project’s goal is to develop an RPG similar to those published by Square in the mid/late 1990’s. (Secret of Mana, Final Fantasy VI, etc..) Audio wasn’t exactly where I was planning to go next with [...]

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