It looks kinda like a game…

October 19, 2012

Finished added the other background layers, created a particle effect that fires every 25 points, oh yeah and started actually keeping track of points. Points also increase the pit size, and falling off the end of the world resets the level.

This game is getting pretty functional. Lots of polish, feature work and code clean-up to do but at least at this point I’m feeling like taking the plunge to do this work in Starling is yielding the results I was hoping for.

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