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	<title>[refrag] &#187; Flash</title>
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		<title>Victory! &#8211; LD #21 Post-Mortem</title>
		<link>http://www.refrag.com/2011/08/22/victory-ld-21-post-mortem/</link>
		<comments>http://www.refrag.com/2011/08/22/victory-ld-21-post-mortem/#comments</comments>
		<pubDate>Mon, 22 Aug 2011 22:04:34 +0000</pubDate>
		<dc:creator>kaylasara</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Gaming]]></category>

		<guid isPermaLink="false">http://www.refrag.com/?p=937</guid>
		<description><![CDATA[Victory! was a game developed over a 48hr span of time for the Ludum Dare #21 competition. &#62; Play here: http://www.refrag.com/gamedev/LD21/&#62; &#62; Rate/Vote/Comment &#62; Time-lapse here: http://www.youtube.com/watch?v=bZ-33t8MXBQ As is the tradition in Canada I&#8217;ve written a bit about how the weekend went. The Theme &#38; My Idea &#160; Ludum Dare 21&#8242;s theme was &#8220;Escape&#8221;. I was [...]]]></description>
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		<slash:comments>3</slash:comments>
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		<item>
		<title>Roller Derby 20XX</title>
		<link>http://www.refrag.com/2011/02/15/roller-derby-20xx/</link>
		<comments>http://www.refrag.com/2011/02/15/roller-derby-20xx/#comments</comments>
		<pubDate>Wed, 16 Feb 2011 01:44:33 +0000</pubDate>
		<dc:creator>kaylasara</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Roller-Derby 20XX]]></category>

		<guid isPermaLink="false">http://www.refrag.com/?p=905</guid>
		<description><![CDATA[Roller Derby 20XX has been launched and is available for play at Minijuegos.com &#62;Play Now Roller Derby 20XX started as a Ludum Dare 48hr Game Competition entry for LD17. Since then it went through a complete rewrite including new art by the uber-talented Paul Veer and new music by the amazing Amon26. It was an [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Adventures in FGL</title>
		<link>http://www.refrag.com/2010/12/28/adventures-in-fgl/</link>
		<comments>http://www.refrag.com/2010/12/28/adventures-in-fgl/#comments</comments>
		<pubDate>Tue, 28 Dec 2010 23:17:06 +0000</pubDate>
		<dc:creator>kaylasara</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Random Blog]]></category>
		<category><![CDATA[Roller-Derby 20XX]]></category>

		<guid isPermaLink="false">http://www.refrag.com/?p=898</guid>
		<description><![CDATA[I&#8217;ve uploaded my first game to Flash Game License. It&#8217;s a complete rewrite of my Ludum Dare #17 entry. I had the pleasure of working with the exceptionally talented Paul Veer and equally awesome Amon26 on this new version. Paul re-did all of the game graphics and really put a beautiful polish on the game&#8217;s [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Abarrane &#8211; LD #19 Post-Mortem</title>
		<link>http://www.refrag.com/2010/12/20/abarrane-ld-19-post-mortem/</link>
		<comments>http://www.refrag.com/2010/12/20/abarrane-ld-19-post-mortem/#comments</comments>
		<pubDate>Tue, 21 Dec 2010 05:05:15 +0000</pubDate>
		<dc:creator>kaylasara</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Gaming]]></category>

		<guid isPermaLink="false">http://www.refrag.com/?p=882</guid>
		<description><![CDATA[It&#8217;s now 26hrs post LD #19 compo end. The dust has settled, my brain has had a chance to wind down. It&#8217;s time for a post-mortem. &#62;Play Abarrane &#62;Watch the Time Lapse of Development The Theme &#38; My Idea Ludum Dare 19&#8242;s theme was &#8220;Discovery&#8221;. I wasn&#8217;t a fan of it considering a year ago [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>LD #19 Is Go!</title>
		<link>http://www.refrag.com/2010/12/18/ld-19-is-go/</link>
		<comments>http://www.refrag.com/2010/12/18/ld-19-is-go/#comments</comments>
		<pubDate>Sat, 18 Dec 2010 08:23:50 +0000</pubDate>
		<dc:creator>kaylasara</dc:creator>
				<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://www.refrag.com/?p=873</guid>
		<description><![CDATA[The theme: Discovery. Tonight I had my roller-derby written test followed by practice so I was unable to spend much time on LD. But I was thinking of theme ideas throughout the evening. I&#8217;m thinking of playing on a theme of Self-Discovery as the user moves through the stages of Maslow&#8217;s hierarchy of needs battling personal demons [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Making Dialog Fun</title>
		<link>http://www.refrag.com/2010/10/27/making-dialog-fun/</link>
		<comments>http://www.refrag.com/2010/10/27/making-dialog-fun/#comments</comments>
		<pubDate>Wed, 27 Oct 2010 22:11:48 +0000</pubDate>
		<dc:creator>kaylasara</dc:creator>
				<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://www.refrag.com/?p=826</guid>
		<description><![CDATA[I&#8217;m working on a couple of projects that are text heavy so I wanted to spend time building a really good dialog box system. This certainly doesn&#8217;t look like much, but I&#8217;m really pleased with the little touches. Artistically speaking I&#8217;m pleased with how organic this feels both visually and auditory. The only thing I&#8217;d [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Dialog Test App</title>
		<link>http://www.refrag.com/2010/10/25/dialog/</link>
		<comments>http://www.refrag.com/2010/10/25/dialog/#comments</comments>
		<pubDate>Mon, 25 Oct 2010 22:39:59 +0000</pubDate>
		<dc:creator>kaylasara</dc:creator>
				<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://www.refrag.com/?p=813</guid>
		<description><![CDATA[Progress on my dialog work has been a bit slow this past week for a variety of reasons but it is coming along. As I stated before I&#8217;m using Chat-Mapper as a dialog editing tool. Chat-Mapper outputs a project XML file that I&#8217;m parsing in Flash using a couple of Actionscript files. XML Data Used [...]]]></description>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Dialog Trees (or how I learned to love Flash&#8217;s XML handling)</title>
		<link>http://www.refrag.com/2010/10/19/dialog-trees-or-how-i-learned-to-love-flashs-xml-handling/</link>
		<comments>http://www.refrag.com/2010/10/19/dialog-trees-or-how-i-learned-to-love-flashs-xml-handling/#comments</comments>
		<pubDate>Tue, 19 Oct 2010 19:22:05 +0000</pubDate>
		<dc:creator>kaylasara</dc:creator>
				<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://www.refrag.com/?p=795</guid>
		<description><![CDATA[I&#8217;m working with Dialog Trees on my current project. Dialog Trees are a game dev staple and common with branching dialog based games. I originally built my own very simple XML but quickly found that content creation got clumsy and annoying. The solution would be a dedicated Dialog Editor tool. Building my own tool for my own [...]]]></description>
		<wfw:commentRss>http://www.refrag.com/2010/10/19/dialog-trees-or-how-i-learned-to-love-flashs-xml-handling/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Android Flash Testing</title>
		<link>http://www.refrag.com/2010/05/23/android-flash-testing/</link>
		<comments>http://www.refrag.com/2010/05/23/android-flash-testing/#comments</comments>
		<pubDate>Sun, 23 May 2010 19:00:28 +0000</pubDate>
		<dc:creator>kaylasara</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Roller-Derby 20XX]]></category>

		<guid isPermaLink="false">http://www.refrag.com/?p=707</guid>
		<description><![CDATA[I spent a few minutes this morning getting Roller Derby 20XX up and running on the Android Flash 10.1 Beta. I&#8217;m actually quite surprised by how well it runs and how quickly I was able to get it working. A few things: Mouse clicks are useless. For some reason a mouse click (simulated via a [...]]]></description>
		<wfw:commentRss>http://www.refrag.com/2010/05/23/android-flash-testing/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Vacation Over</title>
		<link>http://www.refrag.com/2010/05/11/vacation-over/</link>
		<comments>http://www.refrag.com/2010/05/11/vacation-over/#comments</comments>
		<pubDate>Tue, 11 May 2010 23:41:01 +0000</pubDate>
		<dc:creator>kaylasara</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Random Blog]]></category>
		<category><![CDATA[Roller Derby]]></category>
		<category><![CDATA[Roller-Derby 20XX]]></category>
		<category><![CDATA[Running]]></category>

		<guid isPermaLink="false">http://www.refrag.com/?p=703</guid>
		<description><![CDATA[Well I&#8217;m back from a lovely week-long vacation in DisneyLand. The weather was excellent in Anaheim and we all had a very good time. But now it&#8217;s back to work! Ludum Dare #17 Results came in on Sunday night. Roller-Derby 20XX came in 31st out of 204 entries (132 discreet positions) which places me in [...]]]></description>
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		<slash:comments>0</slash:comments>
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