As I’ve developed as a Flash coder over the past month some of my earlier work is looking a little bulky. I can already see where some of my earlier code decisions are going to bite me in the ass later on down the road.
Where Flash is a viking is in its ability to quickly prototype practically anything. You can string together spaghetti code, copy & paste some snippets from random tutorials, and shoe horn logic onto the timeline. It doesn’t take a rocket scientist to build a Flash application and it certainly doesn’t take an Engineer.
To the average Flash developer, Packages, Classes and Design Patterns are just added work. Why take the time? Well, like most short-cuts, cutting corners while coding saves time in the short-term but can seriously impact your productivity in the long-term.
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