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	<title>[refrag] &#187; Project J [Flash RPG]</title>
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		<title>Flash RPG &#8211; A Hero with more Class</title>
		<link>http://www.refrag.com/2009/04/08/flash-rpg-a-hero-with-more-class/</link>
		<comments>http://www.refrag.com/2009/04/08/flash-rpg-a-hero-with-more-class/#comments</comments>
		<pubDate>Wed, 08 Apr 2009 16:16:05 +0000</pubDate>
		<dc:creator>kaylasara</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Project J [Flash RPG]]]></category>

		<guid isPermaLink="false">http://www.refrag.com/?p=251</guid>
		<description><![CDATA[As I&#8217;ve developed as a Flash coder over the past month some of my earlier work is looking a little bulky. I can already see where some of my earlier code decisions are going to bite me in the ass later on down the road. Where Flash is a viking is in its ability to [...]]]></description>
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		<title>Flash RPG &#8211; Atmospheric Sound</title>
		<link>http://www.refrag.com/2009/04/04/flash-rpg-atmospheric-sound/</link>
		<comments>http://www.refrag.com/2009/04/04/flash-rpg-atmospheric-sound/#comments</comments>
		<pubDate>Sun, 05 Apr 2009 02:49:16 +0000</pubDate>
		<dc:creator>kaylasara</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Project J [Flash RPG]]]></category>

		<guid isPermaLink="false">http://www.refrag.com/?p=236</guid>
		<description><![CDATA[This is part of a series of articles that go over the steps I’m taking to learn Flash CS3. The project’s goal is to develop an RPG similar to those published by Square in the mid/late 1990’s. (Secret of Mana, Final Fantasy VI, etc..) Audio wasn&#8217;t exactly where I was planning to go next with [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Flash RPG &#8211; Battle Engine</title>
		<link>http://www.refrag.com/2009/03/24/flash-rpg-battle-engine/</link>
		<comments>http://www.refrag.com/2009/03/24/flash-rpg-battle-engine/#comments</comments>
		<pubDate>Tue, 24 Mar 2009 17:54:01 +0000</pubDate>
		<dc:creator>kaylasara</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Project J [Flash RPG]]]></category>

		<guid isPermaLink="false">http://www.refrag.com/?p=178</guid>
		<description><![CDATA[This is part of a series of articles that go over the steps I’m taking to learn Flash CS3. The project’s goal is to develop an RPG similar to those published by Square in the mid/late 1990’s. (Secret of Mana, Final Fantasy VI, etc..) So we now have a hero, a world, and some pretty [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Flash RPG &#8211; Friends &amp; Enemies</title>
		<link>http://www.refrag.com/2009/03/22/flash-rpg-friends-enemies/</link>
		<comments>http://www.refrag.com/2009/03/22/flash-rpg-friends-enemies/#comments</comments>
		<pubDate>Mon, 23 Mar 2009 05:03:50 +0000</pubDate>
		<dc:creator>kaylasara</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Project J [Flash RPG]]]></category>

		<guid isPermaLink="false">http://www.refrag.com/?p=167</guid>
		<description><![CDATA[This is part of a series of articles that go over the steps I’m taking to learn Flash CS3. The project’s goal is to develop an RPG similar to those published by Square in the mid/late 1990’s. (Secret of Mana, Final Fantasy VI, etc..) So I have my Hero and I have a decent world [...]]]></description>
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		<title>Flash RPG &#8211; Tile Engine (3/3)</title>
		<link>http://www.refrag.com/2009/03/21/flash-rpg-tile-engine-33/</link>
		<comments>http://www.refrag.com/2009/03/21/flash-rpg-tile-engine-33/#comments</comments>
		<pubDate>Sun, 22 Mar 2009 02:43:40 +0000</pubDate>
		<dc:creator>kaylasara</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Project J [Flash RPG]]]></category>

		<guid isPermaLink="false">http://www.refrag.com/?p=159</guid>
		<description><![CDATA[Updated: The tile engine discussed in this post has since been significantly cleaned-up and improved. This tile engine is packaged up with example applications and is available for download here. My last two prototypes are based around the final two steps in this milestone. Namely, making tiles that act like walls, and making tiles that [...]]]></description>
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		<slash:comments>3</slash:comments>
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		<title>Flash RPG &#8211; Tile Engine 2/3</title>
		<link>http://www.refrag.com/2009/03/17/flash-rpg-tile-engine-23/</link>
		<comments>http://www.refrag.com/2009/03/17/flash-rpg-tile-engine-23/#comments</comments>
		<pubDate>Wed, 18 Mar 2009 03:45:24 +0000</pubDate>
		<dc:creator>kaylasara</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Project J [Flash RPG]]]></category>

		<guid isPermaLink="false">http://www.refrag.com/?p=60</guid>
		<description><![CDATA[This is part of a series of articles that go over the steps I’m taking to learn Flash CS3. The project’s goal is to develop an RPG similar to those published by Square in the mid/late 1990’s. (Secret of Mana, Final Fantasy VI, etc..) Updated: The tile engine discussed in this post has since been [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Flash RPG &#8211; Tile Engine 1/3</title>
		<link>http://www.refrag.com/2009/03/17/flash-rpg-tile-engine-13/</link>
		<comments>http://www.refrag.com/2009/03/17/flash-rpg-tile-engine-13/#comments</comments>
		<pubDate>Tue, 17 Mar 2009 15:46:11 +0000</pubDate>
		<dc:creator>kaylasara</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Project J [Flash RPG]]]></category>

		<guid isPermaLink="false">http://www.refrag.com/?p=54</guid>
		<description><![CDATA[This is part of a series of articles that go over the steps I’m taking to learn Flash CS3. The project’s goal is to develop an RPG similar to those published by Square in the mid/late 1990’s. (Secret of Mana, Final Fantasy VI, etc..) Updated: The tile engine discussed in this post has since been [...]]]></description>
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		<title>Flash RPG &#8211; Creating our Hero 2/2</title>
		<link>http://www.refrag.com/2009/03/16/flash-rpg-creating-our-hero-22/</link>
		<comments>http://www.refrag.com/2009/03/16/flash-rpg-creating-our-hero-22/#comments</comments>
		<pubDate>Tue, 17 Mar 2009 04:10:53 +0000</pubDate>
		<dc:creator>kaylasara</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Project J [Flash RPG]]]></category>

		<guid isPermaLink="false">http://www.refrag.com/?p=44</guid>
		<description><![CDATA[This is part of a series of articles that go over the steps I&#8217;m taking to learn Flash CS3. The project&#8217;s goal is to develop an RPG similar to those published by Square in the mid/late 1990&#8242;s. (Secret of Mana, Final Fantasy VI, etc..) To recap &#8211; for this milestone I&#8217;ll be creating our hero [...]]]></description>
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		<slash:comments>4</slash:comments>
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		<title>Flash RPG &#8211; Creating our Hero 1/2</title>
		<link>http://www.refrag.com/2009/03/15/flash-rpg-creating-our-hero/</link>
		<comments>http://www.refrag.com/2009/03/15/flash-rpg-creating-our-hero/#comments</comments>
		<pubDate>Mon, 16 Mar 2009 02:40:43 +0000</pubDate>
		<dc:creator>kaylasara</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Project J [Flash RPG]]]></category>

		<guid isPermaLink="false">http://www.refrag.com/?p=32</guid>
		<description><![CDATA[This is part of a series of articles that go over the steps I&#8217;m taking to learn Flash CS3. The project&#8217;s goal is to develop an RPG similar to those published by Square in the mid/late 1990&#8242;s. (Secret of Mana, Final Fantasy VI, etc..) Every game needs a hero so my first milestone is to [...]]]></description>
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