Game Dev
Games are an important part of my life both as entertainment and professionally. Here I list my experience in this area, separated into Personal Projects, Current Employer and Past Employer. Where possible I’d like to link to playable examples of my work.
Completed Personal Projects
EchoExplorer - You are a bat and can only see through the use of echolocation. Send out sonar pulses and navigate your way through 6 levels. Developed in 30 hours for Ludum Dare #16.
Literacy Damacy - A Katamari Damacy inspired game that teaches the importance of Literacy. Developed in 14 hours for Mini-LD #13.
WikiInvaders - A Space Invaders inspired typing game that pulls content from Wikipedia. Developed in 12 hours for Mini-LD #12.
In-Progress Personal “Indie” Projects
- Granville
- Project J – A Flash RPG
- Project R – A Rhythm Experiment
- Project C – An Experiment in Choice and Chance
- Project Z – A Top-Down Shooter
Current Employer Game Credits – Electronic Arts (2001 – Present)
I’ve had the pleasure of working on the vast majority of titles developed at Electronic Arts Canada and Blackbox from 2001 to present. My first project was NHL 2002 and I have contributed to almost every NHL, NBA, and FIFA title since. I’ve also worked on various titles in the Need for Speed, Skate, SSX, Fight Night, MVP and other franchises. My roles have been: Localization Tester, Compatibility Technician, QA Team Lead, Automated Testing Manager and CM Manager. In 2009 I managed a shared technology initiative in the rendering domain. This year I’m managing front-end development teams. I’ve had experience working with the PS1, PS2, PS3, PSP, Xbox, Xbox 360, PC, GBA, Gamecube, and Wii platforms.
Past Employer Game Projects – Eduverse (2000-2001)
Flash programmer at Eduverse was my first job out of college. I worked with some amazing people and we really made some creative ESL learning games. You can play these games and more for free at: www.free-english.com.











